Static recompilationPlayableAI-assisted
Dante's Inferno (Hell's Gate)
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Games1
- Dante's InfernoXbox 360
2010
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
Notes
- Created with RexGlue SDK
- Xbox 360 to PC port of Dante’s Inferno using ReXGlue (static recompilation)
