Gameport

Soulcalibur II (Ring Out)

Native PC port of a GameCube fighting game via static recompilation - PowerPC translated to C, run as native x86-64 on a Dolphin-derived runtime

  • Soulcalibur II
  • Soulcalibur II

Games1

2003

Approach

  • Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
  • Native portRecovered or recompiled code adapted to run on another platform.

Notes

  • Native PC port of a GameCube fighting game via static recompilation - PowerPC translated to C, run as native x86-64 on a Dolphin-derived runtime

Same games, other projects2

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