Static recompilationNative portPlayableAI-written
SuperMarioWorldRecomp
Super Mario World recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community
Games1
- Super Mario WorldSuper Nintendo
1990
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
- Native portRecovered or recompiled code adapted to run on another platform.
Notes
- SNESRecomp
Same games, other projects7
Super Mario World (snesrev: smw) +1github.com/snesrev/smwSuper Mario World, Super MarioDecompilation★ 652No AIPlayableInactive
Super Mario World Remasteredgithub.com/jhdev2006/super-mario-world-remastered-publicA Remake / Remaster of the original Super Mario World, in Godot. Adds new features / improvements!Fan remakeEngine reimplementation★ 282PlayableArchived
Super Mario World (SMWDisX)github.com/isofrieze/smwdisxSMW Disassembly XDisassembly★ 185Active
Super Mario World (SMAS_Launcher)github.com/stephini/smas_launcherNative port★ 64Inactive
Super Mario World (smw-src)github.com/galaxyhaxz/smw-srcSource code to Super Mario World (SNES disassembly)Disassembly★ 58Inactive
Super Mario World (SMW-SMAS-SMASW-Disassembly)github.com/yoshifanatic1/smw-smas-smasw-disassemblyDisassembly★ 30Inactive
Super Mario World (Hummer Team NES port)github.com/palaceswitcher/smw-nes-disassemblyWIP disassembly of Hummer Team's port of SMW.Native port★ 20Active