Static recompilationNative portPlayableAI-written
SuperMetroidSNESRecomp
Super Metroid recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community
Games1
- Super MetroidSuper Nintendo
1994
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
- Native portRecovered or recompiled code adapted to run on another platform.
Notes
- SNESRecomp
Same games, other projects6
Super Metroid (sm)github.com/snesrev/smearly versionDecompilation★ 565No AIPlayableInactive
Super-Metroid-Launchergithub.com/radzprower/super-metroid-launcherConversion of Zelda 3 Launcher to Super Metroid LauncherNative port★ 215Active
Super Metroidgithub.com/strager/supermetroidSuper Metroid SNES game, disassembledDisassembly★ 162Inactive
Super Metroid (sm_disassembly)github.com/insanefirebat/sm_disassemblyA relocatable disassembly of Super Metroid (SNES) based on P.JBoy's bank logsDisassembly★ 25Active
Super Metroid (sm-3ds)github.com/charlesaverill/sm-3dsNative 3DS port of Super MetroidNative port★ 14Active
SuperMetroidDecompgithub.com/mrjackspade/supermetroiddecompDecompilation