Static recompilationNative portPlayableAI-assisted
God of War (GOW Native PC)
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
Games1
- God of WarPlayStation 2
2018
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
- Native portRecovered or recompiled code adapted to run on another platform.
Notes
- PS2Recomp
Same games, other projects5
god-of-war-recompgithub.com/kiexster/god-of-war-recompNative PC port of God of War (PS2) via static recompilation with PS2RecompStatic recompilationNative port+1★ 231Active
God of War: Chains of Olympus (God of War PSP Recomp) +2github.com/drummingbird1/gow-psp-recompGod of War: Chains of Olympus, God of War: Ghost of Sparta, God of WarStatic recompilation★ 189AI-assistedPlayableActive
God of War (Tobiichi Port)github.com/yyozcan/tobiichi-portGod of War PS2 → PC static recompilation portNative port★ 62Active
God of War - Native Portgithub.com/waffle565/god-of-war-native-portA native PC port of God of War (PS2, NTSC-U SCUS-97399): the game's code is statically recompiled to C++, and the PS2 hardware it talked to is replaced by native code, not emulated.Static recompilationNative port★ 59Active
God of War (GoW PC port)github.com/danielalves96/gow-pc-portUnofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.Native portAI-assisted