Solid79Static recompilationPlayableAI-assisted
Naruto: Rise of a Ninja — Recomp
Naruto Rise Recomp is a PC port of Naruto: Rise of a Ninja with a native Direct3D 12 renderer supporting 60 and 120 FPS, ultrawide resolutions, and DLC.
Games1
- Naruto: Rise of a NinjaXbox 360
2007
Gameport rating
How ready it is to play
- Play35 %100
- Maintenance25 %85
- Community15 %70
- Provenance15 %100
- Authorship10 %40
Held at Solid: too new for Polished.
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
READMEfrom the repository
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Notes
- Created with RexGlue SDK
Same games, other projects2
naruto-rise-of-a-ninja-nxgithub.com/malinkin-s/naruto-rise-of-a-ninja-nxNintendo Switch homebrew port of Naruto: Rise of a Ninja (Xbox 360): static recompilation with ReXGlue, Renut renderer on deko3d. Work in progress, bring your own game.Native portStatic recompilationUnrated★ 8Active
Naruto: Rise of a Ninja (naruto-rise-macos)github.com/qrmods/naruto-rise-macosNative macOS (Apple Silicon) port of Naruto: Rise of a Ninja for Xbox 360. Bring your own copy of the game.Static recompilationUnrated★ 0Active