Sonic-R---A-Human-Disassembly
Sonic R is an incredibly well documented game, and it's codebase is a work of art. So why is every reverse engineering effort active at the moment seemingly using generative AI? I can't answer that, but I can make a repo of all the publically available source code. :)
Games1
- Sonic RSaturn
1997
Gameport rating
UnratedNo one has yet recorded whether it plays.
Approach
- DecompilationReconstructs C or C++ source from the compiled game.
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
READMEfrom the repository
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Notes
- Game identified from the repository by Claude; not yet confirmed by a list.
Same games, other projects2
Sonic R +1github.com/jnmartin84/sonic-rSonic R, Sonic R (sonic-r (jnmartin84))Static recompilationEngine reimplementationSolid72★ 37AI-assistedPlayableActive
Sonic R Androidgithub.com/zinexda/sonic-r-androidNative Android port of the Sonic R PC decompilation (jnmartin84). Features a custom GLES2 shader pipeline, 60 FPS, customizable touch controls, and SAF asset installation. Requires original PC game files (no retail assets included). Non-commercial open-source project.DecompilationSolid71★ 33AI-assistedActive
