Solid79Compatibility layerNative portAI-assisted
bloodborne_pc_windows_port
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Games1
- BloodbornePlayStation 4
2015
Gameport rating
How ready it is to play
- Play35 %100
- Maintenance25 %86
- Community15 %82
- Provenance15 %100
- Authorship10 %40
Held at Solid: too new for Polished.
Approach
- Compatibility layerThe original executable, run through replacement platform services and graphics translation.
- Native portRecovered or recompiled code adapted to run on another platform.
READMEfrom the repository
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Notes
- Runs original game machine code through replacement platform services and graphics translation, rather than reconstructing the game as source code.
Same games, other projects7
Bloodborne for Windows +1github.com/supermedo/bloodborne_pcBloodborne, BloodBorne for WindowsStatic recompilationCompatibility layer+1Solid79★ 5.2KAI-assistedPlayableActive
Bloodborne (bbport)github.com/deadinside28/bloodborne_pcBloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.Compatibility layerNative portSolid79★ 4KAI-assistedPlayableActive
Bloodborne PCgithub.com/awakenchan/lanternengineLantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.Compatibility layerNative portSolid79★ 1.6KAI-assistedActive
Bloodborne (Paleblood)github.com/yharnam-hunters/palebloodA decompilation of Bloodborne (CUSA03173 v1.09) with its own runtime: the game's code rewritten as readable C++, one verified function at a time. The game doesn't run on it yet; 21 functions verified. No game files included.DecompilationNative portSolid61★ 162Active
bloodborne-recompgithub.com/bloodborne-native/bloodborne-recompA static recompiler for Bloodborne (PS4): turns your own copy of the game's code into native C. With bbcpu, an x86-64 interpreter and arm64 translator.Static recompilationSolid76★ 32Active
Bloodborne (bbhost)github.com/droogie/bbhostDefinitive Bloodborne PC ExperienceStatic recompilationSolid78AI-assisted
Bloodborne for Linuxgithub.com/ayozetr/bloodborne_linuxBloodborne running natively on Linux and the Steam Deck, built on bbport: online play and Seamless Co-op, unlocked FPS, ultrawide, FSR and DLSS, any controller, trophies, Add to Steam and a self-updating AppImage. Requires your own legally dumped copy of the game.Native portSolid78AI-assisted