Solid79Engine reimplementation
The Legend of Zelda: Oracle of Ages (ooa-godot)
A full reimplementation of the Zelda Oracle games in C# using Godot based on the disassembly
Games1
- The Legend of Zelda: Oracle of AgesGame Boy Color
2001
Gameport rating
How ready it is to play
- Play58 %100
- Provenance25 %50
- Authorship17 %80
Held at Solid: too new for Polished.
Approach
- Engine reimplementationAn engine written anew that runs the original game data.
Same games, other projects2
The Legend of Zelda: Oracle of Seasons (Oracles Decomp) +2github.com/kirby-letsgo/oracles-decompThe Legend of Zelda: Oracle of Seasons, The Legend of Zelda: Oracle of Ages, The Legend of Zelda: Oracle of Ages / Oracle of SeasonsDecompilationNative portSolid79★ 108AI-assistedPlayableActive
The Legend of Zelda: Oracle of Ages / Oracle of Seasons (Epoch & Equinox) +1github.com/zakypew/epoch-equinoxThe Legend of Zelda: Oracle of Ages / Oracle of Seasons, The Legend of Zelda: Oracle of AgesDecompilationStatic recompilationPolished81★ 26Active