UnratedStatic recompilation
Super-Mario-World-Recomp-PTBR
Documentacao e pipeline reprodutivel do port nativo de Super Mario World SNES em PT-BR (build pronto nas releases do fork)
Games1
- Super Mario WorldSuper Nintendo
1990
Gameport rating
UnratedNo one has yet recorded whether it plays.
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
READMEfrom the repository
Loading the README…
Notes
- Game identified from the repository by Claude; not yet confirmed by a list.
Same games, other projects10
Super Mario World (snesrev: smw) +1github.com/snesrev/smwSuper Mario World, Super MarioDecompilationSolid74★ 652No AIPlayableInactive
Super Mario World Remasteredgithub.com/jhdev2006/super-mario-world-remastered-publicA Remake / Remaster of the original Super Mario World, in Godot. Adds new features / improvements!Fan remakeEngine reimplementationSolid72★ 282PlayableArchived
Super Mario World (SMWDisX)github.com/isofrieze/smwdisxSMW Disassembly XDisassemblyResearch★ 185Active
SuperMarioWorldRecompgithub.com/mstan/supermarioworldrecompSuper Mario World recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. communityStatic recompilationNative portPolished80★ 162AI-writtenPlayableActive
Super Mario World (SMAS_Launcher)github.com/stephini/smas_launcherNative portRough59★ 64Inactive
Super Mario World (smw-src)github.com/galaxyhaxz/smw-srcSource code to Super Mario World (SNES disassembly)DisassemblyResearch★ 58Inactive
Super Mario World (SMW-SMAS-SMASW-Disassembly)github.com/yoshifanatic1/smw-smas-smasw-disassemblyDisassemblyRough59★ 30Inactive
Super Mario World (Hummer Team NES port)github.com/palaceswitcher/smw-nes-disassemblyWIP disassembly of Hummer Team's port of SMW.Native portRough54★ 20Active
Super Mario World (smw-xbox)github.com/jajdp/smw-xboxRun the snesrev/smw decompilation of Super Mario World on an Xbox Series in Developer Mode: the UWP port, as a recipe you apply to your own checkout. A patch over five files plus the WinRT pieces MSBuild needs. No ROM, no game assets, no binaries.DecompilationNative portUnrated★ 0Active
SuperMarioWorld-Recompgithub.com/gabrielbigardi/supermarioworld-recompNative PC port of Super Mario World (SNES) by static recompilation of its 65816 code to C, with SDL2. Bring your own ROM.Native portStatic recompilationUnrated★ 0Active