Rough52Static recompilationIn progressNo AI
Super Smash Bros. (Smash 64: Recompiled)
Games1
- Super Smash Bros.Nintendo 64
1999
Gameport rating
How ready it is to play
- Play58 %50
- Provenance25 %25
- Authorship17 %100
Approach
- Static recompilationMachine code translated ahead of time into source for another platform, without recovering the original.
Notes
- N64Recomp
Same games, other projects6
Super Smash Bros. (BattleShip)github.com/jrickey/battleshipA smashin' port for PC, Mac, and Linux!Static recompilationDecompilationPolished80★ 536AI-writtenPlayableActive
Super Smash Bros. (ssb-decomp-re)github.com/vetritheretri/ssb-decomp-reA smashin' decompilation of the original Super Smash Bros. for the Nintendo 64.DecompilationSolid72★ 272Active
Super Smash Bros. (Smash64DS_Port)github.com/rockenrooster/smash64ds_portNintendo DS source port of Super Smash Bros. 64 via the BattleShip decomp.Native portRough54★ 30Active
Super Smash Bros. (ssb64-dc)github.com/beigeceleron/ssb64-dcA fully native port of Super Smash Bros. (N64) for the Sega Dreamcast.Native portRough49★ 16Active
Super Smash Bros. (smash64-xbox)github.com/jajdp/smash64-xboxThe packaging half of the Super Smash Bros. UWP port for an Xbox Series in Developer Mode. The port itself is the author's (BattleShip, codex/uwp-perf-trace branch); this is how you build, tile, sign and install it. 59.9 fps with HD textures. No ROM, no game assets, no binaries.DecompilationNative portUnrated★ 0Active
Super Smash Bros. (ssb64-func_ovl8_8037C7D4-wip)github.com/akratch/ssb64-func_ovl8_8037c7d4-wip100% stock IDO 7.1 C++ match and proof for SSB64 func_ovl8_8037C7D4DecompilationResearch★ 0Active